We are looking for freelancers to help out on internal and commissioned projects when the need arises. Specifics of the work will vary from project to project.
Your primary tasks will be to create and animate 3D assets for the Unity game engine. You should be able to develop a concept from modeling and texturing all the way to skinning, rigging and animating the final asset.
You'll need to work independently as well as collaboratively with other artists and animators and take feedback from us, other artists, and clients.
- Strong/promising portfolio.
- Solid working knowledge of Blender + Photoshop (or equivalent).
(You can use any software you are comfortable with – as long as the final assets are compatible with our pipeline and can be modified by us.)
- Comfortable with remote work.
- (Unity game engine knowledge is a bonus.)
To apply send us an email at jobs[at]henchmangoon.com with the subject line "3D Designer and Animator".
Remember to include (or link to) your resume, portfolio and hourly rate.